
Will only switch to counter Perish Song, and only on the last turn.

If they lack this move, will use a 100% accuracy move instead. Will use a move that inflicts paralysis to lower speed, or a speed dropping move, but will not use status effecter if misses more than twice.īoth examples will use foresight or Odor sleuth if player has used Double Team or Minimize more than twice. If Pokemon has higher offenses, will skip status lowering abilities unless enemy defenses/offenses are unusually high, using the status inflicting move to lower the stat. Once both have been implemented, will attack normally.

If Pokemon has higher defenses than offenses, begins with first a status inflicting move, then a status lowering move. Will not use substitute or belly drum if HP is too low. Will not inflict status effects if already suffering from status effects.

Random, but if a stalemate between two attacking moves, will choose the attacking move that is more powerful.
